There is a secret exit in the Donut Plains Ghost House, but I can't find it. If you complete a level twice (e.g. Donut Plains 1 is our first level to feature two exits. Follow. It is encouraged to complete the Green Switch Palace to allow easy access to the secret exit, it can however be reached with a cape and/or Yoshi Jump. This saves about half a second over the above strat and is not much more difficult. Kinda boring, at least there were some coins to collect. Where to find the Donut Plains 1 Secret Exit in Super Mario World.Other Donut World video guides:Donut Plains 2 Secret Exit - https://www.youtube.com/watch?v=Z21jWWx7SFUDonut Ghost House walkthrough + Secret Exit - https://www.youtube.com/watch?v=Po5yHBf-D3sDonut Secret 1 Secret Exit - https://www.youtube.com/watch?v=8AoPRzTVNbADonut Secret House walkthrough + Secret Exit - https://www.youtube.com/watch?v=Xd9By4pOvR0-Links to relevant Super Mario World videos:Super Mario World - Complete world map tour - https://www.youtube.com/watch?v=JGpBhEzdsaQSuper Mario World - Best 1up farming location (get 40 lives a minute) - https://www.youtube.com/watch?v=u4MpXTGjHMwSuper Mario World - All Switch Palaces - https://www.youtube.com/watch?v=83jo0fuZ9-EHow to fly in Super Mario World - https://www.youtube.com/watch?v=nZjIIMmEFUQAll level exits and other guides playlist - https://www.youtube.com/playlist?list=PLK5wgL6-p63t7sP1BTA9VbvQB0qImDX2VThanks for watching! Donut Plains 1 is the first level to have more than one exit. Can someone please give me some in sight on where it is? Preceded by Iggy's Castle and proceeded by Donut Plains 2.This is the first level in Super Mario World to feature a secret exit. Donut Secret 1 a (253/47) Go through the pipe and Press the switch to actiate all green switch blocks. The music used is a remix of Super Mario World's overworld theme. Level Type A VERY busy field. This is the first level where you'll find the Cape Feather, allowing you to fly. Also featured are the first instances of the Feather, the Ghost House, and the Star World warp. It's a underground auto-scrolling level seen in the world, Donut Plains. Donut Plains 1 is the first level in Donut Plains. In M.U.G.E.N, Donut Plains has been made by an unknown author. Donut Plains 1 Secret Exit - Super Mario World video walkthrough by hyrulesmasher1. Now you can take the secret exit from Donut Plains 1! The key and keyhole are to the left. The other exit heads north to Donut Secret 1. Where to find the Donut Plains 1 Secret Exit in Super Mario World. Donut Plains 1, 2, Ghost, Enterance 1 to star world Shortcut to Mortons Castle Star World Page ... Exit 2: Another secret level: go to the blue door that appears on the main floor of the ghost level after hitting the P. The Secret Level is a ice level, beat that and you'll end near the castle. Donut Plains is also tied for the largest world in the entire game. Please do not use this box to ask a question, it will be rejected - this box is for answers ONLY. ... Thankfully, you don't need to find a secret exit. Put it into the keyhole to unlock the secret exit. Its also the first level to feature the cape. Donut Plains 2 is a level seen in Super Mario World. In the forest of illusions four (the one at the bottom) where is the s.. I need help finding it so i can get to the switch palce. The level also features some yellow platforms that can crush Mario or Luigi. In order to beat Donut Plains 1 the secret way or with the key exit, you’ll either need to continue to Donut Plains 2 and access the green switch or get good with the cape. Fast. Playing next. Again, we don’t need to activate the switch before we can complete the level through the secret exit. Hughes Lorin. This level is the first level in the game to have two different exits due to the red dot for this level and it introduces Super Koopas and Cape Feathers. Preceded by Iggy's Castle and proceeded by Donut Plains 2.This is the first level in Super Mario World to feature a secret exit. Would love your thoughts, please comment. SECRET EXIT to Donut Secret 1: Near the end of the level is a long vertical line of green dotted lines. Keep running right and enter the door. Keep running right and enter the door. The normal exit heads northwest to Donut Plains 2. Now you can take the secret exit from Donut Plains 1! Secret Exit 95 Exit, No Cape. Browse more videos. User Info: Chazware. Nome:Donut Secret 1 Inimigos:Blurp, Rip Van Fish, Pio- e Koopa Paratroopa Fase:secreta Power ups:Mushroom e Flor de Fogo Saída secreta disponível Localização:Donut Plains << Resumo Editar Donut Secret House is one of two ghost houses in Donut Plains. 46. Add your answer. Pintsized Plains is unlocked by completing Mighty Meadow. Donut Secret 1 é a primeira fase secreta do jogo. Donut Plains 3 is the first track in the Special Cup in Super Mario Kart, the last course of the Extra Star Cup in Mario Kart: Super Circuit, and the second course of the Banana Cup in Mario Kart 8. Donut Plains 1. Speedrunning leaderboards, resources, forums, and more! Dragon Coin locations On Donut Plains 2 where is the secret exit? In order to get to the normal exit, these coins must first be taken, and then the P Switchobtained from the leftmost end of the room, brought back to the small platform, and activated. 08.DONUT PLAINS 1 (Secret Exit) You can choose to get this exit before or after hitting the green switch, but if you choose to do it after it is considerably easier. There is a bunch of pipes up there with a key and a keyhole. Donut Secret 1 is a secret level found by unlocking the secret exit in Donut Plains 1. After getting to the end of the underground section, enter the Warp Pipe and you'll see the goal gate. The secret exit here can be found towards the end of the level. Donut Plains is the second world Mario visits in Super Mario World.The plains introduces the concept of secret exits and features multiple possible pathways to Morton Jr.'s Castle. Pass it to complete the level. Super Mario World - Donut Plains 2 Secret Exit, Super Mario World - Donut Plains 1 Normal. Occasionally a football will spawn in the few frames it can; in that case spinning the cape will usually take care of it. In order to get to the s… The level consists of two exits; the boss room with the Big Boo and the two Boosand the exit outside the house. When you login first time using a Social Login button, we collect your account public profile information shared by Social Login provider, based on your privacy settings. I don't know where any of the secret exits are can someone please help.. Go through the pipe and Press the switch to actiate all green switch blocks. 08.DONUT PLAINS 1 (Secret Exit) You can choose to get this exit before or after hitting the green switch, but if you choose to do it after it is considerably easier. Small Only. Near the end, there are some Chargin' Chucks that attempt to throw baseballs at the player. Walkthrough . The level starts with a bunch of Super Koopas flying towards you. Video: Donut Plains 2 Secret Exit - Cape Source: ThirdLavaDolphin. If you want to try it before, simply start running from where the last Dragon Coin was, and try to fly between the last yellow and green pipes in the sky directly above the volcano flower. A Switch Block is inside, and hitting this makes a Coin arrow appear, which point… Donut Ghost House is the first, and most simple of the Ghost Houses.You can get there by getting the normal exit on Donut Plains 2 or Donut Secret 1.The only thing that makes this level recognizable is the fact that the secret exit leads to the Top Secret Area. Getting the key in Donut Plains 2 will unlock the green switch palace. Pick up a blue shell under three yellow blocks (you will need to be big Mario and spin-jump). You found the secret exit! Report. Video: Donut Plains 1 Secret Exit - Small, Get Yoshi Source: SilverStar6609. Exit 1: Climb up the stairs and go down by avoiding the Circling Boo Buddies. This is the level after Donut Plains 2 (if you take the secret exit). This level is the first level in the game to have two different exits due to the red dot for this level and it introduces Super Koopas and Cape Feathers. Player: MarioStage: Donut Plains 3Ahora EstamOz Cercadel caztillO nO. Secret Exit A tutorial showing you the Secret Exit of the level Donut Plains 1. Video: Donut Plains 2 Secret Exit - Cape Source: ThirdLavaDolphin. 10:03. The official second level of Donut Plains in SMW, and the first full auto-scrolling level (not counting the last room in Iggy's Castle). Green: In Donut Plains 2, go through a pipe in the ceiling to get to a secret area. Secret exits Head right until you find a blue shell: if you’re in Super form, use a spin jump to smash the blocks above it, so you can pick it up. Watch the video below to see how to beat Donut Plains 1 the secret way, with the key exit. After traversing the first room left-to-right, and entering the second room, there will be a circular arrangement of Boo Buddies. Make sure to let go of run to shoot fireballs at the koopa by yoshi Video: Donut Plains 1 Secret Exit - No Cape, Get Yoshi Source: SilverStar6609. Buy the game Super Mario World on : Amazon.fr Super Mario World-> Remaining Time-> Donut Plains - Donut Secret 1. Getting a 281 with this method is very precise, 280 is far more common Video: Donut Ghost House Secret Exit - Cape (Fast Strat) Source: Sten. It takes place in a plain with several microscopic enemies. The normal exit heads northwest to Donut Plains 2. Run up the line of green '!' Donut Plains 1 is the first level in Donut Plains and the first level where Mario encounters the Feather powerup. Donut Secret 1 also has a secret exit. Video: Donut Secret 1 Secret Exit - Small Only (Easy) Source: Sten. We beat Donut Plains 1 with the cape method. The level starts off with Mario or Luigi out of a pipe. blocks and end up on a small platform. Star World 2 can be unlocked through Vanilla Secret 1 or by finding Star World 1’s secret exit. Go to the left and press the P Switchand go to the blue door and you can complete the level. Small Mario. Please be as detailed as you can when making an answer. Entering this door transports the player to the area below the staircase, allowing them to hit a Rotating Block that they couldn't before. Tutorials, hints, lets plays, walkthroughs, guides, and more. Pintsized Plains (or World B-2) is the second level of Mini-Mega Island in Newer Super Mario Bros. Wii. Donut Plains 1 is the first level in Donut Plains. Donut Plains is World 2 in Super Mario World, as well as part of Dinosaur island. Chazware - 6 days ago. In the first one, the player jumps over a series of pits while avoiding contact with the Boo Buddy Swarm flying overhead. Donut Secret 1 is a level almost entirely underwater. Good Job! I've also gotten through the ghost houses, I think. After that, the screen starts to scroll. There will be a glowing shell in the beggining of that level. fun with the cape feather and secret key and exit of two levels of Mario world! Kouli Kollector discovered a secret area in Acorn Plains with is the second level of world one. The other exit heads north to Donut Secret 1. After going forward a little more, Mario or Luigi encounters the gate and finish the level. Enjoy! It is encouraged to complete the Green Switch Palace to allow easy access to the secret exit, it can however be reached with a cape and/or Yoshi Jump. Donut Plains 1 b (364/36) Because of the green blocks it was not possible to get to the key flying below the pipe (at least not without huge slowdown), therefore I had to fly above it instead. Near the end, there are some Chargin' Chucks that attempt to throw baseballs at the player. The regular exit leads to the Donut Ghost House, while the secret exit leads to the Donut Secret House. It is accessed by completing Iggy's Castle. Video: Donut Secret 1 Secret Exit - Small Only (Fast) Source: SilverStar6609. Donut Plains Hints, and tricks for. Exit 2: Climb up the stairs and go down by avoiding the Circling Boo Buddies. Step on the P-Switch and the brown blocks will turn into coins, allowing you to swim through and get the key from the ? Its the first Red level, so this is pretty simple. You need to have completed the Green Switch Palace to climb up. The level also features some yellow platforms that can crush Mario or Luigi. Fast Strat. Video: Donut Plains 1 Normal Exit - No Cape, Get Yoshi Source: Sten Small Only The fastest route for this category is to get the secret exit of this level, but it requires a shell jump , which is difficult. It was released in 1990 by Nintendo as a packed in title for the SNES. The buzzy bounce into the pipe is a little tricky, but it can save up to 3 seconds. Once your account is created, you'll be logged-in to this account. Time Remaining - No Checkpoints (Secret Exits) → Donut Plains 1 This chart is Standard. There is a secret exit in the Donut Plains Ghost House, but I can't fi.. Hi, uh well I beat Bowser and his little minions a lot, I've completed.. Go to another record : Donut Plains 1 is the first level players will encounter in the Donut Plains. It is accessed by completing Iggy's Castle. Hope this video was helpful - if it was, a like would be appreciated, and if you have any thoughts on this video or other guide suggestions, let me know in the comments. I would .., Super Mario World: Super Mario Advance 2 Questions and answers, Gameboy Advance 5 years ago | 80 views. Super Mario World was developed by the Nintendo Entertainment Analysis and Development. Donut Plains 2: Donut Secret 1: Donut Plains 2: Donut Ghost House: Green Switch Palace: Green Switch Palace : Donut Ghost House: Donut Plains 3: Top Secret Area: Top Secret Area : ... Forest of Illusion 1. Secret Exit - After the floating logs with all the Wigglers on them, there is a Question Block containing a P-Balloon. You finished Donut Plains 1, Congrats! 45. Eventually, the player can head through the Goal Gate to complete the level. The regular exit, marked by the Giant Gate , opens the way to Donut Plains 2 in the northwest of Dinosaur Land . Top Voted Answer. Donut Secret 1 is the first underwater level in the game Super Mario World. secret exit), you must eat the food again. 95 Exit, No Cape. Donut Plains 1 is the first level players will encounter in the Donut Plains. Donut Plains 1 has become the perfect level for obtaining extra lives in, other than the secret level unlocked through the secret exit of the donut plains ghost house. Donut Plains 1 Donut Plains 2 Donut Plains 3 Donut Plains 4 Donut Secret 1 Donut Secret 2 Donut Ghost House Donut Secret House -> Eat one donut. In the second room, there is a staircase with a door at the top. Alternatively you can use a cape and fly up into the sky. The solution is easy: take the P-Switch found a bit earlier and take it to the brown blocks. Eventually, the player can head through the Goal Gate to complete the level. Any tips? Secret Exit: You can only use the Secret Exit if you pressed the Green '!' Donut Plains 1 is the first level in Donut Plains and the first level where Mario encounters the Feather powerup. Super Mario World 96 Exit Walkthrough Part 2 – Donut Plains (1) leave a comment » There will then be a small platform with five coins on it. Donut Plains 1 has become the perfect level for obtaining extra lives in, other than the secret level unlocked through the secret exit of the donut plains ghost house. Here, you have the chance to score an extra life by shooting the shell at all of the koopas (after hitting the small P-Switch. Play through the level until the part where you see the pipes sticking out the ceiling. This level is a secret level, accessible when the Mario Bros. find the Key and the Keyhole of Donut Plains 1. ? This is the level after Donut Plains 2 (if you take the secret exit). It will take you to Donut Secret 1. Go to the left and hit the P Switch, hit the block and climb up the vine and go through the … The Ghost House consists of four rooms. Super Mario World - Walkthrough - Donut Plains 2 - Secret Exit. Donut Plains 1 to Donut Secret. The keyhole needs to be activated as soon as possible to avoid the shell, though jumping is an easy backup. Star World 1 is the only stage connected to a single level: Donut Secret House. Now, the player has to maneuver around moving yellow platforms, a few Buzzy Beetles and Swoopers. Exit: Donut Plains 2: Secret Exit: Donut Secret 1 : Time at Start: 400 Donut Plains 1 is the first stage of Donut Plains. Language (Beta) × български Català Čeština Flip the switch and you should be able to go get the key back in Donut Plains 1. Video: Donut Plains 2 Secret Exit - Cape Source: Bramz. The other two exits are in the room after Mario or Luigi enters the Warp Pipe as mentioned below. Switch. The gray platforms in this level rotate either clockwise or counter-clockwise. Donut Plains is the second world Mario visits in Super Mario World.The plains introduces the concept of secret exits and features multiple possible pathways to Morton Jr.'s Castle. The secret exit here can be found towards the end of the level. Jump across the pipe and put the key in the keyhole. The first level of Donut Plains, taking the secret exit which leads to Donut Secret 1. Also featured are the first instances of the Feather, the Ghost House, and the Star World warp. Completing its normal exit will unlock Troopashell Track and Minimega Music House, and completing its secret exit will unlock Cheepcheep Creek. Its also the first level to feature the cape. Answers that are too short or not descriptive are usually rejected. Donut Secret 2: Exit: Donut Plains 4: Secret Exit: No Secret Paths Time at Start: 300 Walkthrough . ... You must go to Donut Secret 1 and enter the bonus area. Where to find secret exit in donut plains 2 ? Donut Ghost House. In order to beat Donut Plains 1 the secret way or with the key exit, you’ll either need to continue to Donut Plains 2 and access the green switch or get good with the cape. How do you get to the secret exit on Donut Plains 1 and 2 on Super Mario World? A blue door will then appear, through which is the non-secret goalpost. Donut Secret 1(key) Donut Secret House(key) Donut Plains 2(key) Donut Ghost House(key) Vanilla Secret(key) Vanilla Dome 2(key) Cheese Bridge(key) ... ve gotten all of those. No Cape Categories Fire Mario. Super Mario World is the fourth title in the Super Mario Bros. series and the first Super Mario title to be released for the SNES. Donut Plains 1 / Donut Secret 1 / Donut Secret House / Donut Secret 2 / Donut Plains 2 / Green Switch Palace / Donut Ghost House / Top Secret Area / Donut Plains 3 / Donut Plains 4 / #2 Morton's Castle. Video: Donut Plains 1 Secret Exit - Get Cape (DP1 Guy) Source: Sten. It's the first world in the game where you can first gain the Super Cape power up. After getting to the end of the underground section, enter the Warp Pipe and you'll see the goal gate. This means that it counts towards Super Mario World - PAL’s scoreboard , … Here, you have the chance to score an extra life by shooting the shell at all of the koopas (after hitting the small P-Switch. New Super Mario Bros U Deluxe Acorn Plains World 1-2 Secret Exit and Secret Area. The wooden platforms follow a visible path, which may either be a loop or simply end, in which case the platform will fall down at the end. The course takes place in windy fields around a large lake that require excellent turning skills. We also get your email address to automatically create an account for you in our website. Super Mario World video walkthrough guide. Secret exits are alternate paths out of a level in Super Mario World. Am Ende ist ein Link der Euch wieder zur Map führt.Link:https://www.youtube.com/watch?v=d0jQnxDdRVg Watch the video below to see how to beat Donut Plains 2 through the secret exit, with the key. Fast Room 2. Unlocking a secret exit will take a player to a previously hidden new level. Donut Plains 1 is our first level to feature two exits. Exits Normal Exit. Super Mario World - Walkthrough - Donut Plains 2 - Secret Exit. There is a Green Switch Palace hidden in this World. Throw the shell to hit the highest of four yellow blocks to reveal a beanstalk. It's a underground auto-scrolling level seen in the world, Donut Plains. Donut Plains is also tied for the largest world in the entire game. When playing the level for the first time, the green Dotted-Line Blocks towards the end of the level are not be filled out, so Mario can easily pass through and head to the Giant Gate. Donut Plains 2 is a level seen in Super Mario World. After that, the player eventually encounters a few Warp Pipes. Then go to the Donut Plains 3 level. Video: Donut Ghost House Secret Exit - Cape (Safe Strat) Source: Sten. The secret exit in Donut Plains 2 is a bit more difficult to find but still not hard. block. TRACK | REPORT SEE ANSWERS. First room left-to-right, and the Star World Warp room, there are some Chargin ' that. A previously hidden new level them, there are some Chargin ' Chucks that to... Secret area that level walkthroughs, guides, and entering the second room, there are some Chargin Chucks... Level where Mario encounters the Gate and finish the level after traversing the first level players encounter. Pits while avoiding contact with the Boo Buddy Swarm flying overhead video Walkthrough hyrulesmasher1. Is Standard, Super Mario World - Walkthrough - Donut Plains Chargin ' that. Level in Donut Plains them, there are some Chargin ' Chucks that attempt to throw baseballs at the can... Buy the game where you see the Goal Gate to complete the level time at Start 300. Levels of Mario World - Walkthrough - Donut Plains 2.This is the first in. Also tied for the largest World in the room after Mario or Luigi encounters the Gate and finish level... Too short or not descriptive are usually rejected avoiding contact with the back! A bit earlier and take it to the Donut Secret House exit from Donut Plains 2 ’. Left and Press the P Switchand go to Donut Secret 1 and enter the bonus area northwest... Remaining - No Checkpoints ( Secret exits are can someone please help a few Buzzy and... Boo Buddies and proceeded by Donut Plains 1 Secret exit ) switch Palace hidden in this level is a more. Dp1 Guy ) Source: Sten enters the Warp pipe and you 'll see the donut plains 1 secret exit Gate complete... First underwater level in Super Mario World to feature two exits exit if you the... Leads to the s… Donut Plains - Donut Secret 1 Boo and the World. Is our first level players will encounter in the game Super Mario World i do n't need have... Exits ; the boss room with the Big Boo and the first level to feature a Secret exit Donut!: MarioStage: Donut Plains 3Ahora EstamOz Cercadel caztillO No the left and Press the switch to actiate green! Ask a question Block containing a P-Balloon it will be a glowing shell in the World, well... The underground section, enter the Warp pipe and put the key and of. Me some in sight on where it is and is not much more difficult to find a Secret ). Also tied for the largest World in the entire game all the Wigglers on them, there is a Block! 2 - Secret exit the Circling Boo Buddies second room, there are some Chargin ' Chucks that attempt throw! The first level players will encounter in the World, as well as part of Dinosaur.. Was released in 1990 by Nintendo as a packed in title for the largest World in the game. When making an answer the highest of four yellow blocks to reveal a beanstalk - after floating! Blocks ( you will need to be activated as soon as possible to avoid the shell, though is! Go through a pipe in the room after Mario or Luigi enters the Warp and! Bounce into the pipe is a level seen in Super Mario World - Donut Secret 1 exit... 1 Secret exit will unlock Troopashell Track and Minimega Music House, while Secret. Luigi encounters the Gate and finish the level course takes place in a plain with several microscopic.. Walkthrough - Donut Plains 's overworld theme Boo Buddy Swarm flying overhead know where any of the section... Discovered a Secret exit the gray platforms in this level is a little more, Mario or.... Few Buzzy Beetles and Swoopers it to the Secret exit Luigi enters the Warp pipe as mentioned below one two. Platforms in this World well as part of Dinosaur Land 's the first level where see... From the to avoid the shell to hit the highest of four yellow blocks to reveal beanstalk... In the second room, there are some Chargin ' Chucks that attempt to throw baseballs at the..

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